"Ubi 86" compiles 86 iconic titles from Ubisoft's major franchises, showcasing every universe and style since the company's creation in 1986. Celebrating 40 years of industry influence, this edition pairs original legacy materials with brand-new bonus content.
Offered at the symbolic price of €86, it stands as a generous counter-statement to rising modern game prices. It is designed both as a heartfelt thank-you to longtime Ubisoft fans and as a welcoming gateway for newcomers to discover the company’s legendary heritage.
Features:
86 full games, including all originally released DLC.
Enhanced performance with resolutions up to 1080p / 4K.
Flexible display options, offering 4:3 or 16:9 aspect ratios for retro and compatible games.
Modernized controls and compatibility with current-gen controllers.
Dedicated HUB interface, seamlessly launching and integrating all games within a single application.
Smart delivery / Modular installation, allowing separate downloads for the largest titles to save storage space.
Exclusive bonus features, including making-of documentaries and interviews with the original development teams.
Summary: The ultimate Ubisoft game compilation: 86 definitive classics with all DLCs and exclusive bonus content.
USP (Unique Selling Point): The biggest compilation of games for the best value, all fully accessible on modern hardware.
Inspirations: Rare Replay, Atari 50: The Anniversary Celebration, Capcom Arcade Stadium.
Visual & Audio: Ubisoft-branded interface with a synthwave touch, featuring UI variants tailored to each license or game.
Gameplay loop: Launch game -> unlock bonus content -> play game
Genre: Various / Game compilation.
Audience: Old and new Ubisoft fans, video game enthusiasts, completionists, and collectors.
Platforms: Digital release on PC, PlayStation 5, Xbox Series, and Nintendo Switch 2.
Scope Estimation: 12-month development cycle, €5-10M budget.
Targeted Release: 2028
💡A quick reminder of Ubisoft's main franchises and their sales figures.
Assassin's Creed (2007) | 200 millions
Brawlhalla (2017) | 100 millions players
Driver (1999) | 20 millions
Far Cry (2004) | 50 millions
Just Dance (2009) | 80 millions
Prince of Persia (1989) | 20 millions
Rayman (1995) | 25 millions
Raving Rabbids (2006) | 20 millions
Tom Clancy's: Ghost Recon (2001) | 30 millions
Tom Clancy's: Rainbow Six (1998) | 32 millions
Tom Clancy's: Splinter Cell (2002) | 32 millions
Tom Clancy's: The Division (2016) | 20 millions
The Crew (2014) | 2 millions
Watch Dogs (2014) | 36 millions
Additionally, Ubisoft has developed and published many unique standalone games that are not part of a major franchise.
Creating a curated game selection requires taking various factors into account, such as:
Popularity (among critics and players)
Industry impact (game design, technical innovation)
Technical feasibility (plausible porting, control schemes)
Licensing ownership (legacy or external IPs)
Release window (games released after 2020 are excluded, as they are too recent and still maintain an active commercial lifecycle)
I also balanced their overall value to the compilation by striking a middle ground between showcasing a franchise's origins, making otherwise inaccessible titles available, and including Ubisoft classics.
As an outsider, I do not have access to internal data, so some information may be speculative or subject to adjustment.